MIRA 2016 Highlights

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2016 was an exciting year for MIRA with achievements, events, conferences, and mentions Achievements           European Youth Awards 2016 Europe’s Unique Digital Creativity Improving Society in the Category – Healthy Life Business Days “Startup of the Year 2016” award in Romania. MIRA awarded “Best Social Enterprise” by the Global Startup Awards.    Conferences […]

Gamification and The Psychological Theory of Increasing Motivation for Physiotherapy

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What is Gamification? Gamification is defined as “the application of elements of game-design and principles of game in a non-game environment to improve user experience and user engagement, loyalty and fun “or “a process of consolidation of elements of a specific experience of the game in order to support the value created for the user.” […]

Post-Op Shoulder Patients can Rehab with Exergames

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by: Sophia Hashim General MIRA is currently undergoing two large randomised control trial studies, one focused on adults with musculoskeletal (MSK) disorders, and another studying the effect of using MIRA on falls prevention. The research project- A Multi-centre, Randomised, Controlled Study Comparing Gamification With Remote Monitoring Against Standard Rehabilitation, for Patients After Arthroscopic Subacromial Decompression […]

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Case study of a 15 year old with Down syndrome who uses MIRA for rehabilitation

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Down syndrome, also known as trisomy 21, is a genetic condition (abnormality in the human genome) present from conception, caused by the presence of an extra 21 chromosome¹, resulting in a total of 47 chromosomes instead of 46. In the world, 1 in 800 children are born with this syndrome. The total number of people […]